import javax.microedition.lcdui.Graphics;


public class Mscreen {

	public static int widthScreen;
	public static  int heightScree;
	
	public Mscreen()
	{
		
	}
	
	
	public void update()
	{
		
	}
	
		
	public void paint(Graphics g)
	{
		
	}
	
	public void currentSreen() {
		ExGameCanvas.currentSreen = this;
	}
}
